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-rw-r--r--src/common/cache_management.cpp5
-rw-r--r--src/common/cache_management.h2
-rw-r--r--src/common/input.h40
-rw-r--r--src/core/hid/emulated_console.cpp4
-rw-r--r--src/core/hid/emulated_controller.cpp38
-rw-r--r--src/core/hid/emulated_devices.cpp14
-rw-r--r--src/core/hle/service/nvdrv/core/syncpoint_manager.cpp46
-rw-r--r--src/core/hle/service/nvdrv/core/syncpoint_manager.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp2
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp6
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.h16
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp3
-rw-r--r--src/core/hle/service/nvflinger/producer_listener.h1
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp25
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp13
-rw-r--r--src/input_common/main.cpp102
-rw-r--r--src/video_core/surface.cpp15
-rw-r--r--src/yuzu/main.cpp3
20 files changed, 185 insertions, 156 deletions
diff --git a/src/common/cache_management.cpp b/src/common/cache_management.cpp
index 57810b76a..ed353828a 100644
--- a/src/common/cache_management.cpp
+++ b/src/common/cache_management.cpp
@@ -1,11 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <cstdint>
#include <cstring>
-#include "alignment.h"
-#include "cache_management.h"
-#include "common_types.h"
+#include "common/cache_management.h"
namespace Common {
diff --git a/src/common/cache_management.h b/src/common/cache_management.h
index e467b87e4..038323e95 100644
--- a/src/common/cache_management.h
+++ b/src/common/cache_management.h
@@ -3,7 +3,7 @@
#pragma once
-#include "stdlib.h"
+#include <cstddef>
namespace Common {
diff --git a/src/common/input.h b/src/common/input.h
index cb30b7254..449e0193f 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -383,6 +383,16 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic
}
}
+inline void RegisterInputFactory(const std::string& name,
+ std::shared_ptr<Factory<InputDevice>> factory) {
+ RegisterFactory<InputDevice>(name, std::move(factory));
+}
+
+inline void RegisterOutputFactory(const std::string& name,
+ std::shared_ptr<Factory<OutputDevice>> factory) {
+ RegisterFactory<OutputDevice>(name, std::move(factory));
+}
+
/**
* Unregisters an input device factory.
* @tparam InputDeviceType the type of input devices the factory can create
@@ -395,6 +405,14 @@ void UnregisterFactory(const std::string& name) {
}
}
+inline void UnregisterInputFactory(const std::string& name) {
+ UnregisterFactory<InputDevice>(name);
+}
+
+inline void UnregisterOutputFactory(const std::string& name) {
+ UnregisterFactory<OutputDevice>(name);
+}
+
/**
* Create an input device from given paramters.
* @tparam InputDeviceType the type of input devices to create
@@ -416,13 +434,21 @@ std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& param
return pair->second->Create(package);
}
+inline std::unique_ptr<InputDevice> CreateInputDeviceFromString(const std::string& params) {
+ return CreateDeviceFromString<InputDevice>(params);
+}
+
+inline std::unique_ptr<OutputDevice> CreateOutputDeviceFromString(const std::string& params) {
+ return CreateDeviceFromString<OutputDevice>(params);
+}
+
/**
- * Create an input device from given paramters.
+ * Create an input device from given parameters.
* @tparam InputDeviceType the type of input devices to create
- * @param A ParamPackage that contains all parameters for creating the device
+ * @param package A ParamPackage that contains all parameters for creating the device
*/
template <typename InputDeviceType>
-std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
+std::unique_ptr<InputDeviceType> CreateDevice(const ParamPackage& package) {
const std::string engine = package.Get("engine", "null");
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
const auto pair = factory_list.find(engine);
@@ -435,4 +461,12 @@ std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package
return pair->second->Create(package);
}
+inline std::unique_ptr<InputDevice> CreateInputDevice(const ParamPackage& package) {
+ return CreateDevice<InputDevice>(package);
+}
+
+inline std::unique_ptr<OutputDevice> CreateOutputDevice(const ParamPackage& package) {
+ return CreateDevice<OutputDevice>(package);
+}
+
} // namespace Common::Input
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index fb7e5802a..b6c8cc58d 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -68,7 +68,7 @@ void EmulatedConsole::ReloadInput() {
// If you load any device here add the equivalent to the UnloadInput() function
SetTouchParams();
- motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
+ motion_devices = Common::Input::CreateInputDevice(motion_params);
if (motion_devices) {
motion_devices->SetCallback({
.on_change =
@@ -79,7 +79,7 @@ void EmulatedConsole::ReloadInput() {
// Unique index for identifying touch device source
std::size_t index = 0;
for (auto& touch_device : touch_devices) {
- touch_device = Common::Input::CreateDevice<Common::Input::InputDevice>(touch_params[index]);
+ touch_device = Common::Input::CreateInputDevice(touch_params[index]);
if (!touch_device) {
continue;
}
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index ec1364452..c96d9eef3 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <algorithm>
+
#include "common/thread.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/input_converter.h"
@@ -144,29 +146,23 @@ void EmulatedController::LoadDevices() {
LoadTASParams();
- std::transform(button_params.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
- button_params.begin() + Settings::NativeButton::BUTTON_NS_END,
- button_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>);
- std::transform(stick_params.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
- stick_params.begin() + Settings::NativeAnalog::STICK_HID_END,
- stick_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>);
- std::transform(motion_params.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
- motion_params.begin() + Settings::NativeMotion::MOTION_HID_END,
- motion_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>);
- std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(),
- Common::Input::CreateDevice<Common::Input::InputDevice>);
- std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(),
- Common::Input::CreateDevice<Common::Input::InputDevice>);
- camera_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(camera_params);
- nfc_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(nfc_params);
- std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
- Common::Input::CreateDevice<Common::Input::OutputDevice>);
+ std::ranges::transform(button_params, button_devices.begin(), Common::Input::CreateInputDevice);
+ std::ranges::transform(stick_params, stick_devices.begin(), Common::Input::CreateInputDevice);
+ std::ranges::transform(motion_params, motion_devices.begin(), Common::Input::CreateInputDevice);
+ std::ranges::transform(trigger_params, trigger_devices.begin(),
+ Common::Input::CreateInputDevice);
+ std::ranges::transform(battery_params, battery_devices.begin(),
+ Common::Input::CreateInputDevice);
+ camera_devices = Common::Input::CreateInputDevice(camera_params);
+ nfc_devices = Common::Input::CreateInputDevice(nfc_params);
+ std::ranges::transform(output_params, output_devices.begin(),
+ Common::Input::CreateOutputDevice);
// Initialize TAS devices
- std::transform(tas_button_params.begin(), tas_button_params.end(), tas_button_devices.begin(),
- Common::Input::CreateDevice<Common::Input::InputDevice>);
- std::transform(tas_stick_params.begin(), tas_stick_params.end(), tas_stick_devices.begin(),
- Common::Input::CreateDevice<Common::Input::InputDevice>);
+ std::ranges::transform(tas_button_params, tas_button_devices.begin(),
+ Common::Input::CreateInputDevice);
+ std::ranges::transform(tas_stick_params, tas_stick_devices.begin(),
+ Common::Input::CreateInputDevice);
}
void EmulatedController::LoadTASParams() {
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 658dbd318..e421828d2 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -25,12 +25,12 @@ void EmulatedDevices::ReloadInput() {
Common::ParamPackage mouse_params;
mouse_params.Set("engine", "mouse");
mouse_params.Set("button", static_cast<int>(key_index));
- mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params);
+ mouse_device = Common::Input::CreateInputDevice(mouse_params);
key_index++;
}
- mouse_stick_device = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- "engine:mouse,axis_x:0,axis_y:1");
+ mouse_stick_device =
+ Common::Input::CreateInputDeviceFromString("engine:mouse,axis_x:0,axis_y:1");
// First two axis are reserved for mouse position
key_index = 2;
@@ -38,7 +38,7 @@ void EmulatedDevices::ReloadInput() {
Common::ParamPackage mouse_params;
mouse_params.Set("engine", "mouse");
mouse_params.Set("axis", static_cast<int>(key_index));
- mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params);
+ mouse_device = Common::Input::CreateInputDevice(mouse_params);
key_index++;
}
@@ -50,7 +50,7 @@ void EmulatedDevices::ReloadInput() {
keyboard_params.Set("button", static_cast<int>(key_index));
keyboard_params.Set("port", 1);
keyboard_params.Set("pad", 0);
- keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params);
+ keyboard_device = Common::Input::CreateInputDevice(keyboard_params);
key_index++;
}
@@ -62,11 +62,11 @@ void EmulatedDevices::ReloadInput() {
keyboard_params.Set("button", static_cast<int>(key_index));
keyboard_params.Set("port", 1);
keyboard_params.Set("pad", 1);
- keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params);
+ keyboard_device = Common::Input::CreateInputDevice(keyboard_params);
key_index++;
}
- ring_analog_device = Common::Input::CreateDevice<Common::Input::InputDevice>(ring_params);
+ ring_analog_device = Common::Input::CreateInputDevice(ring_params);
for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) {
if (!mouse_button_devices[index]) {
diff --git a/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp b/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp
index eda2041a0..aba51d280 100644
--- a/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp
+++ b/src/core/hle/service/nvdrv/core/syncpoint_manager.cpp
@@ -28,13 +28,15 @@ SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host
SyncpointManager::~SyncpointManager() = default;
u32 SyncpointManager::ReserveSyncpoint(u32 id, bool client_managed) {
- if (syncpoints.at(id).reserved) {
+ auto& syncpoint = syncpoints.at(id);
+
+ if (syncpoint.reserved) {
ASSERT_MSG(false, "Requested syncpoint is in use");
return 0;
}
- syncpoints.at(id).reserved = true;
- syncpoints.at(id).interface_managed = client_managed;
+ syncpoint.reserved = true;
+ syncpoint.interface_managed = client_managed;
return id;
}
@@ -56,11 +58,12 @@ u32 SyncpointManager::AllocateSyncpoint(bool client_managed) {
void SyncpointManager::FreeSyncpoint(u32 id) {
std::lock_guard lock(reservation_lock);
- ASSERT(syncpoints.at(id).reserved);
- syncpoints.at(id).reserved = false;
+ auto& syncpoint = syncpoints.at(id);
+ ASSERT(syncpoint.reserved);
+ syncpoint.reserved = false;
}
-bool SyncpointManager::IsSyncpointAllocated(u32 id) {
+bool SyncpointManager::IsSyncpointAllocated(u32 id) const {
return (id <= SyncpointCount) && syncpoints[id].reserved;
}
@@ -69,7 +72,7 @@ bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const {
if (!syncpoint.reserved) {
ASSERT(false);
- return 0;
+ return false;
}
// If the interface manages counters then we don't keep track of the maximum value as it handles
@@ -82,40 +85,51 @@ bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const {
}
u32 SyncpointManager::IncrementSyncpointMaxExt(u32 id, u32 amount) {
- if (!syncpoints.at(id).reserved) {
+ auto& syncpoint = syncpoints.at(id);
+
+ if (!syncpoint.reserved) {
ASSERT(false);
return 0;
}
- return syncpoints.at(id).counter_max += amount;
+ return syncpoint.counter_max += amount;
}
u32 SyncpointManager::ReadSyncpointMinValue(u32 id) {
- if (!syncpoints.at(id).reserved) {
+ auto& syncpoint = syncpoints.at(id);
+
+ if (!syncpoint.reserved) {
ASSERT(false);
return 0;
}
- return syncpoints.at(id).counter_min;
+ return syncpoint.counter_min;
}
u32 SyncpointManager::UpdateMin(u32 id) {
- if (!syncpoints.at(id).reserved) {
+ auto& syncpoint = syncpoints.at(id);
+
+ if (!syncpoint.reserved) {
ASSERT(false);
return 0;
}
- syncpoints.at(id).counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id);
- return syncpoints.at(id).counter_min;
+ syncpoint.counter_min = host1x.GetSyncpointManager().GetHostSyncpointValue(id);
+ return syncpoint.counter_min;
}
NvFence SyncpointManager::GetSyncpointFence(u32 id) {
- if (!syncpoints.at(id).reserved) {
+ auto& syncpoint = syncpoints.at(id);
+
+ if (!syncpoint.reserved) {
ASSERT(false);
return NvFence{};
}
- return {.id = static_cast<s32>(id), .value = syncpoints.at(id).counter_max};
+ return {
+ .id = static_cast<s32>(id),
+ .value = syncpoint.counter_max,
+ };
}
} // namespace Service::Nvidia::NvCore
diff --git a/src/core/hle/service/nvdrv/core/syncpoint_manager.h b/src/core/hle/service/nvdrv/core/syncpoint_manager.h
index b76ef9032..4f2cefae5 100644
--- a/src/core/hle/service/nvdrv/core/syncpoint_manager.h
+++ b/src/core/hle/service/nvdrv/core/syncpoint_manager.h
@@ -44,7 +44,7 @@ public:
/**
* @brief Checks if the given syncpoint is both allocated and below the number of HW syncpoints
*/
- bool IsSyncpointAllocated(u32 id);
+ bool IsSyncpointAllocated(u32 id) const;
/**
* @brief Finds a free syncpoint and reserves it
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 6d2c92a2c..152bb5bdf 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -39,7 +39,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::NoError;
}
-Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
+Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, const Fence& release_fence) {
std::scoped_lock lock{mutex};
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.h b/src/core/hle/service/nvflinger/buffer_item_consumer.h
index 69046233d..a5c655d9e 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.h
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.h
@@ -22,7 +22,7 @@ public:
explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer);
Status AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when,
bool wait_for_fence = true);
- Status ReleaseBuffer(const BufferItem& item, Fence& release_fence);
+ Status ReleaseBuffer(const BufferItem& item, const Fence& release_fence);
};
} // namespace Service::android
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index 1ce67c771..0767e548d 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -169,7 +169,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
return Status::NoInit;
}
- core->consumer_listener = consumer_listener;
+ core->consumer_listener = std::move(consumer_listener);
core->consumer_controlled_by_app = controlled_by_app;
return Status::NoError;
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index 5b9995854..982531e2d 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -83,7 +83,7 @@ Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseco
}
Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
- const std::shared_ptr<GraphicBuffer> graphic_buffer,
+ const std::shared_ptr<GraphicBuffer>& graphic_buffer,
const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
@@ -100,7 +100,7 @@ Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
}
Status ConsumerBase::ReleaseBufferLocked(s32 slot,
- const std::shared_ptr<GraphicBuffer> graphic_buffer) {
+ const std::shared_ptr<GraphicBuffer>& graphic_buffer) {
// If consumer no longer tracks this graphic_buffer (we received a new
// buffer on the same slot), the buffer producer is definitely no longer
// tracking it.
@@ -121,7 +121,7 @@ Status ConsumerBase::ReleaseBufferLocked(s32 slot,
}
bool ConsumerBase::StillTracking(s32 slot,
- const std::shared_ptr<GraphicBuffer> graphic_buffer) const {
+ const std::shared_ptr<GraphicBuffer>& graphic_buffer) const {
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
return false;
}
diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h
index 90ba07f45..9a8a5f6bb 100644
--- a/src/core/hle/service/nvflinger/consumer_base.h
+++ b/src/core/hle/service/nvflinger/consumer_base.h
@@ -27,18 +27,18 @@ public:
protected:
explicit ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_);
- virtual ~ConsumerBase();
+ ~ConsumerBase() override;
- virtual void OnFrameAvailable(const BufferItem& item) override;
- virtual void OnFrameReplaced(const BufferItem& item) override;
- virtual void OnBuffersReleased() override;
- virtual void OnSidebandStreamChanged() override;
+ void OnFrameAvailable(const BufferItem& item) override;
+ void OnFrameReplaced(const BufferItem& item) override;
+ void OnBuffersReleased() override;
+ void OnSidebandStreamChanged() override;
void FreeBufferLocked(s32 slot_index);
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when);
- Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
- bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const;
- Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
+ Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer>& graphic_buffer);
+ bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer>& graphic_buffer) const;
+ Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer>& graphic_buffer,
const Fence& fence);
struct Slot final {
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index c3af12c90..d1cbadde4 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -307,8 +307,7 @@ void NVFlinger::Compose() {
swap_interval = buffer.swap_interval;
- auto fence = android::Fence::NoFence();
- layer.GetConsumer().ReleaseBuffer(buffer, fence);
+ layer.GetConsumer().ReleaseBuffer(buffer, android::Fence::NoFence());
}
}
diff --git a/src/core/hle/service/nvflinger/producer_listener.h b/src/core/hle/service/nvflinger/producer_listener.h
index 1c4d5db0e..6bf8aaf1e 100644
--- a/src/core/hle/service/nvflinger/producer_listener.h
+++ b/src/core/hle/service/nvflinger/producer_listener.h
@@ -10,6 +10,7 @@ namespace Service::android {
class IProducerListener {
public:
+ virtual ~IProducerListener() = default;
virtual void OnBufferReleased() = 0;
};
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 536d413a5..82aa6ac2f 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -294,6 +294,15 @@ public:
}
private:
+ static constexpr Common::Input::AnalogProperties properties{
+ .deadzone = 0.0f,
+ .range = 1.0f,
+ .threshold = 0.5f,
+ .offset = 0.0f,
+ .inverted = false,
+ .toggle = false,
+ };
+
Button up;
Button down;
Button left;
@@ -311,23 +320,17 @@ private:
float last_x_axis_value{};
float last_y_axis_value{};
Common::Input::ButtonStatus modifier_status{};
- const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("up", null_engine));
- auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("down", null_engine));
- auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("left", null_engine));
- auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("right", null_engine));
- auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("modifier", null_engine));
+ auto up = Common::Input::CreateInputDeviceFromString(params.Get("up", null_engine));
+ auto down = Common::Input::CreateInputDeviceFromString(params.Get("down", null_engine));
+ auto left = Common::Input::CreateInputDeviceFromString(params.Get("left", null_engine));
+ auto right = Common::Input::CreateInputDeviceFromString(params.Get("right", null_engine));
+ auto modifier = Common::Input::CreateInputDeviceFromString(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
auto modifier_angle = params.Get("modifier_angle", 5.5f);
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index 003a38da5..e064b13d9 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -59,18 +59,25 @@ public:
}
private:
+ static constexpr Common::Input::AnalogProperties properties{
+ .deadzone = 0.0f,
+ .range = 1.0f,
+ .threshold = 0.5f,
+ .offset = 0.0f,
+ .inverted = false,
+ .toggle = false,
+ };
+
Button button;
bool last_button_value;
const float x;
const float y;
- const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
};
std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
- params.Get("button", null_engine));
+ auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine));
const float x = params.Get("x", 0.0f) / 1280.0f;
const float y = params.Get("y", 0.0f) / 720.0f;
return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 76df133f3..baeed2e02 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -33,129 +33,113 @@ struct InputSubsystem::Impl {
keyboard->SetMappingCallback(mapping_callback);
keyboard_factory = std::make_shared<InputFactory>(keyboard);
keyboard_output_factory = std::make_shared<OutputFactory>(keyboard);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName(),
- keyboard_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName(),
- keyboard_output_factory);
+ Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory);
+ Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory);
mouse = std::make_shared<Mouse>("mouse");
mouse->SetMappingCallback(mapping_callback);
mouse_factory = std::make_shared<InputFactory>(mouse);
mouse_output_factory = std::make_shared<OutputFactory>(mouse);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(mouse->GetEngineName(),
- mouse_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName(),
- mouse_output_factory);
+ Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory);
+ Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory);
touch_screen = std::make_shared<TouchScreen>("touch");
touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName(),
- touch_screen_factory);
+ Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory);
gcadapter = std::make_shared<GCAdapter>("gcpad");
gcadapter->SetMappingCallback(mapping_callback);
gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName(),
- gcadapter_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName(),
- gcadapter_output_factory);
+ Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory);
+ Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory);
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
udp_client->SetMappingCallback(mapping_callback);
udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(),
- udp_client_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName(),
- udp_client_output_factory);
+ Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory);
+ Common::Input::RegisterOutputFactory(udp_client->GetEngineName(),
+ udp_client_output_factory);
tas_input = std::make_shared<TasInput::Tas>("tas");
tas_input->SetMappingCallback(mapping_callback);
tas_input_factory = std::make_shared<InputFactory>(tas_input);
tas_output_factory = std::make_shared<OutputFactory>(tas_input);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName(),
- tas_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(),
- tas_output_factory);
+ Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory);
+ Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory);
camera = std::make_shared<Camera>("camera");
camera->SetMappingCallback(mapping_callback);
camera_input_factory = std::make_shared<InputFactory>(camera);
camera_output_factory = std::make_shared<OutputFactory>(camera);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(camera->GetEngineName(),
- camera_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(camera->GetEngineName(),
- camera_output_factory);
+ Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory);
+ Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory);
virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo");
virtual_amiibo->SetMappingCallback(mapping_callback);
virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo);
virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(virtual_amiibo->GetEngineName(),
- virtual_amiibo_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(virtual_amiibo->GetEngineName(),
- virtual_amiibo_output_factory);
+ Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(),
+ virtual_amiibo_input_factory);
+ Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(),
+ virtual_amiibo_output_factory);
#ifdef HAVE_SDL2
sdl = std::make_shared<SDLDriver>("sdl");
sdl->SetMappingCallback(mapping_callback);
sdl_input_factory = std::make_shared<InputFactory>(sdl);
sdl_output_factory = std::make_shared<OutputFactory>(sdl);
- Common::Input::RegisterFactory<Common::Input::InputDevice>(sdl->GetEngineName(),
- sdl_input_factory);
- Common::Input::RegisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName(),
- sdl_output_factory);
+ Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory);
+ Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory);
#endif
- Common::Input::RegisterFactory<Common::Input::InputDevice>(
- "touch_from_button", std::make_shared<TouchFromButton>());
- Common::Input::RegisterFactory<Common::Input::InputDevice>(
- "analog_from_button", std::make_shared<StickFromButton>());
+ Common::Input::RegisterInputFactory("touch_from_button",
+ std::make_shared<TouchFromButton>());
+ Common::Input::RegisterInputFactory("analog_from_button",
+ std::make_shared<StickFromButton>());
}
void Shutdown() {
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName());
+ Common::Input::UnregisterInputFactory(keyboard->GetEngineName());
+ Common::Input::UnregisterOutputFactory(keyboard->GetEngineName());
keyboard.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(mouse->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName());
+ Common::Input::UnregisterInputFactory(mouse->GetEngineName());
+ Common::Input::UnregisterOutputFactory(mouse->GetEngineName());
mouse.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName());
+ Common::Input::UnregisterInputFactory(touch_screen->GetEngineName());
touch_screen.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName());
+ Common::Input::UnregisterInputFactory(gcadapter->GetEngineName());
+ Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName());
gcadapter.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName());
+ Common::Input::UnregisterInputFactory(udp_client->GetEngineName());
+ Common::Input::UnregisterOutputFactory(udp_client->GetEngineName());
udp_client.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName());
+ Common::Input::UnregisterInputFactory(tas_input->GetEngineName());
+ Common::Input::UnregisterOutputFactory(tas_input->GetEngineName());
tas_input.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(camera->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(camera->GetEngineName());
+ Common::Input::UnregisterInputFactory(camera->GetEngineName());
+ Common::Input::UnregisterOutputFactory(camera->GetEngineName());
camera.reset();
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(
- virtual_amiibo->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(
- virtual_amiibo->GetEngineName());
+ Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName());
+ Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName());
virtual_amiibo.reset();
#ifdef HAVE_SDL2
- Common::Input::UnregisterFactory<Common::Input::InputDevice>(sdl->GetEngineName());
- Common::Input::UnregisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName());
+ Common::Input::UnregisterInputFactory(sdl->GetEngineName());
+ Common::Input::UnregisterOutputFactory(sdl->GetEngineName());
sdl.reset();
#endif
- Common::Input::UnregisterFactory<Common::Input::InputDevice>("touch_from_button");
- Common::Input::UnregisterFactory<Common::Input::InputDevice>("analog_from_button");
+ Common::Input::UnregisterInputFactory("touch_from_button");
+ Common::Input::UnregisterInputFactory("analog_from_button");
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index b618e1a25..1a76d4178 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -214,23 +214,16 @@ PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format)
}
SurfaceType GetFormatType(PixelFormat pixel_format) {
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
+ if (pixel_format < PixelFormat::MaxColorFormat) {
return SurfaceType::ColorTexture;
}
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
+ if (pixel_format < PixelFormat::MaxDepthFormat) {
return SurfaceType::Depth;
}
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxStencilFormat)) {
+ if (pixel_format < PixelFormat::MaxStencilFormat) {
return SurfaceType::Stencil;
}
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
+ if (pixel_format < PixelFormat::MaxDepthStencilFormat) {
return SurfaceType::DepthStencil;
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 2aae746f0..346d14252 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -4037,7 +4037,6 @@ void GMainWindow::UpdateUITheme() {
const QString default_theme =
QString::fromUtf8(UISettings::themes[static_cast<size_t>(Config::default_theme)].second);
QString current_theme = UISettings::values.theme;
- QStringList theme_paths(default_theme_paths);
if (current_theme.isEmpty()) {
current_theme = default_theme;
@@ -4050,7 +4049,7 @@ void GMainWindow::UpdateUITheme() {
if (current_theme == QStringLiteral("default") || current_theme == QStringLiteral("colorful")) {
QIcon::setThemeName(current_theme == QStringLiteral("colorful") ? current_theme
: startup_icon_theme);
- QIcon::setThemeSearchPaths(theme_paths);
+ QIcon::setThemeSearchPaths(QStringList(default_theme_paths));
if (CheckDarkMode()) {
current_theme = QStringLiteral("default_dark");
}